The course provides five short activities that introduce pupils to coding using Python. If they have never coded before, these activities will be a good starting point. Through the course they will learn about some of the fundamentals of programming including variables, sequencing, selection and repetition.
Digital Skills Blog
CCEA has launched a new Digital Skills Framework for Key Stage 3 that aims to ensure young people become Digital Citizens, Workers and Makers. Accompanying the framework are a series of resources which will support Coding in the Classroom.
CCEA, in partnership with Queen’s University Belfast, have developed a new resource to support coding at Key Stage 3 (ages 11 - 14). CCEA have designed the resource to support the development of skills in the Python programming language.
The Python Year 10 Resource helps prepare learners to programme to GCSE and A-level programming.
Whether you are new to Python or reinforcing skills this course will guide you through object-oriented programming with Python. Our resources explain how to write Python code, explore common coding challenges and you’ll create Tic Tac Toe game.
Business in the Community Northern Ireland (BITC) recently provided a new digital skills programme called 'Time to Code' for primary schools.
Many primary schools are keen to help their pupils learn to code. Providing lessons in coding can help schools cover the requirements of the Northern Ireland curriculum for Using ICT.
CCEA were involved in advising BITC on the type of support schools need to introduce this aspect of Using ICT in primary schools.
CCEA, in collaboration with Kainos, have provided training on coding with Python for Key Stage 3 ICT/Computing teachers from the Fermanagh area.
The aim of the training was to assist with the upskilling of teachers and to encourage schools to teach programming and coding at Key Stage 3. This initiative follows a series of one day workshops on a range of digital skills that were attended by over 200 teachers.
FutureLearn has developed an online course specifically for primary teachers who want to learn key programming concepts using Scratch as the programming language.
This begins in February 2018. The time commitment is estimated at two hours a week over a four week period.
Computational thinking feature concepts such as decomposition (breaking a problem down), writing algorithms (a list of instructions) and being creative.
The approach can enhance work in programming with Scratch or any other programming language you are using with primary children.
It will also align with Thinking Skills and Personal Capabilities in the Northern Ireland curriculum.
If you are interested in developing computational thinking and coding in your primary classroom, there are a number of initiatives that you can explore.
If you want to learn about the programming language Scratch and you’re the type of person who prefers to learn with others, the following are some options.